Set Self Switch Revamped (Rpg Maker MV Plugin)
Hello. I Revamped the SetSelfSwitch Plugin and Re-wrote almost entirely. Now it's more efficient. There was also a Bug with the option of using Event Names so I decided to remove it and add better function for the Plugin Command. I also added the option to Reset All the Self Switches of the Entire Game if needed for Testing. Anyway here the Updated Plugin Commands you can use:
SetSelfSwitch m e s v
m = Map ID
0 => Current Map
Number => ID of the Map
e = Event(s)
0, This => Current Event
All => All the Events
x-y => Range of Events
x,y,z etc. => Array of Events
s = Self-Switch type (A, B, C, or D)
v = Value
On, True => true
Off, False, Reset => false
Toggle => On become Off, Off become On
SetSelfSwitch Reset
SetSelfSwitch Clear
EXAMPLES
SetSelfSwitch 3 5 A on
SetSelfSwitch 3 5 A true
Sets Self-Switch A to True for Event 5 on Map 3.
SetSelfSwitch 0 1-10 C off
SetSelfSwitch 0 1-10 C false
Sets Self-Switch C to False for Events from 1 to 10 on Current Map.
SetSelfSwitch 10 3,5,7 B toggle
Toggles Self-Switch B for events 3, 5, and 7 on Map 10.
SetSelfSwitch 0 this A off
SetSelfSwitch 0 0 A reset
Sets Self-Switch A to False for the Current Event.
SetSelfSwitch 0 all B toggle
Toggles Self-Switch B for All Events on the Current Map.
SetSelfSwitch Reset
Resets All Self-Switches on the Current Map.
SetSelfSwitch Clear
Resets All Self-Switches of the Entire Game.
Files
Get ShidoLionheart Set Self Switch - Rpg Maker MV Plugin
ShidoLionheart Set Self Switch - Rpg Maker MV Plugin
Status | Released |
Category | Tool |
Author | ShidoLionheart |
Genre | Puzzle, Role Playing |
Tags | plugin, RPG Maker, RPG Maker MV, shidolionheart |
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